A couple holiday seasons ago, I wrote a post on this blog that felt like it was too trivial to really matter to people. It was just a thought that occurred to me after talking to a friend about how made for TV holiday movies were usually poorly written. Specifically, we’d been talking about Hallmark, as one of the leaders in the genre and probably one that had really defined the genre in several ways since they got into TV production back in the early 90s. Though they aren’t the only ones in the field, it feels like there’s a certain style to their movies that other networks and production companies have tried to recreate.
There have always been movies of this kind, and made for TV movies have always had some issues to them, but Hallmark drew my attention because it’s never felt like budget was ever the reason why Hallmark movies felt a little off. When you watch the made for TV movies made by others you can usually point out the places where budget became a concern. But for Hallmark? The reason why their movies have always been love ’em or hate ’em is because of something in their formulaand not in their budget. And, at the time, I figured it was a cute observation to make that would pass by without much notice.
I was incredibly wrong because that post is the #2 most viewed post on my site and it’s still getting hits daily.
The thing about it is that two very distinct groups read that post and comment regularly. The first group to comment regularly are those who agree with the premise that the genre’s formula relies too heavily on artificial moments to the point that the rest of the movie feels wrong. The second group, on the other hand, are actually the die-hard Hallmark fans, who seem to be about as passionate as my fellow Trekkies (who I’ve also pissed off in the past). And, I’ll admit, I was needlessly dismissive of them in the original post for the sake of a quick chuckle when I said that the people who loved it were either heavily scouted or had possibly been drinking. Because, the truth of the matter is that there was something far more fundamental that I left out of the equation at the time.
The reason why those moments, while artificial, still happen to work is because they’re almost universal – so much so that both sides of that argument can probably agree on some of the themes. Continue reading Universal Themes→
One of the most interesting facets of the greater writing community is just how much of it is actually subjective. Like all art-forms, your personal tastes as a writer or as part of the audience are never going to be a perfect match to anyone else and that means that there’s no real universally accepted “good” work. You can win over a great deal of people, but never all of them, and trying to please everyone is one of the few things universally accepted as a mistake. And, because of this, advice is generally subjective as well and often disagreed on. There are a few things that we can all agree on, fundamentals that we should all keep in mind, but once you get past those fundamentals it slips right back into the grey area. Even spelling and grammar, as solidly universal as you’d think it to be, is full of little debates that we tend to have with each other and sometimes even with ourselves. Hell, to find proof of this you need look no further than the Oxford Comma.
But, despite it being subjective, that doesn’t mean that the advice and the discussion has no purpose. The truth is that hearing how other people do things will inevitably lead us to finding something that works for us. Every debate, even if it’s not particularly productive in the moment, will show the different approaches available so that someone will be able to see which one best fits their style. And, while we’ll always disagree on what the best approaches are, we all know that one surefire path to shitty work is to stop learning and stop finding ways to improve. So it’s still worth sharing some insights into the way you do things, even if you know for a fact someone will think you’re completely wrong in the process.
One aspect of my approach that people who’ve followed me might recognize is that I’m very detail oriented in my world building. I like having a feel for the nuts and bolts of my world – the little quirks that make it different from our own real world. I like to ask silly questions like “what would leprechauns do with all that gold?” or “how would werewolves impact the silver market?” I’m amused by the question of how vampires could have gotten to the new world when some versions of the myth say they can’t cross moving water. They aren’t always important details, but every once in a while they can lead to an interesting train of thought that would have otherwise been overlooked. And, because of this philosophy, I’ve given two pieces of advice that I’ve debated more than any other – sometimes to dear personal friends who probably would like to strangle me.
Years ago, when I first started writing this blog, I wasn’t quite sure what exactly belonged on the blog of an aspiring author. I knew that I needed to show people the inner workings of my mind and let them get to know me, but the specifics of that eluded me for a while. Before long, I came to the conclusion that a lot of writers come to for blogs like these. I eventually settled into a routine of posting one of three categories – content, opinion, and “the process”.
When I say “the process”, I don’t specifically mean what I’m doing on any given day. The actual day-to-day process of writing is often full of mundane annoyances, minor detours, inside jokes that won’t make sense until someone can see the whole product, and a shocking amount of time spent playing casual games like minesweeper or Bejeweled while trying to figure out how exactly that last scene went completely off the rails. Instead, topics related to the process are usually the broader aspects of putting words to the page that apply to equally broad strokes of the community. These sorts of topics are things like the stresses of the occupation, the general direction of the industry or specific genres, and – of course – writing tips.
I’ve always done my best to not make those tips into steadfast rules (though I may sometimes call them that). I always keep it in mind that I’m approaching things from a certain perspective and that I may miss things. A tip can be expanded on or adapted to fit situations outside my viewpoint, but a hard rule doesn’t change to fit you – it’s either followed, bent or broken. Tips also tend to make things easier while rules tend to make things harder. Every rule is another thing to add to an already existing pile of stress while tips are generally just helpful advice along the way. But, recently, I saw a much more successful and influential author put out a series of rules and realized another good reason why I shouldn’t treat my advice like rules.
As of this writing, it’s early November and the “National Novel Writing Month” has begun again – and if you’re reading this after that’s over, you know how well you did. It’s a time that many people take the opportunity to try their hands as authors – either as a hobby, as their first real attempt, or just an excuse to get back on the saddle again. And, I know from experience it’s also a time when a lot of people decide to try their hand at being a professional too – even if they don’t broadcast that publicly. Hell, I started my first novel in a November (and didn’t finish it for some time later).
It’s an exciting time for some but kind of dreadful for others and generally for similar reasons. There’s an anticipation for the end result that can be both exciting and scary for newcomers and seasoned writers alike. Because, regardless of which side of that spectrum you happen to fall on, the end result will be the time when you can finally put it in front of people and see how they like it. It’s like our own little roller coaster as we experience excitement, fear, and sometimes a little nausea all at once. But, because no one is perfect and tastes aren’t universal, you’re going to run into criticisms.
And that part is going to hurt a little.
It’s unavoidable, but part of the process, and how you deal with it is usually more important than the criticism itself. Someone who can take criticism well and adapt to it will prove to have a long career if they want it. In a field where almost everything you do is up for public debate, you need to be able to hear it out and not let what’s being said consume you. But one of the problems that I often see with creative types, sometimes even within myself, is a tendency to take one of our easy outs – a view that the criticism is something that’s beyond our ability to fix, and thus something we can’t do anything about. It makes things a lot easier if it feels like it’s out of our hands, like a weight has been lifted from our shoulders and we don’t have to worry about it anymore.
It’s funny when you think about it, but the most productive times for some forms of writing are generally the ones that look the most idle from the outside. You know that you wrote 2,000 words in a day and edited a couple chapters from your last project, but the outside world isn’t going to know the difference until you’re ready to publish. And in a stroke of irony, the people who look the most productive to the outside world, broadcasting their progress and talking about their process, are the same people who had to step away from the work to do it. It’s a balancing act, how much of your mental bandwidth are you going to dedicate to the actual tasks at hand and how much are you going to dedicate to making sure others recognize what you’re doing. But some people are masters at doing this and come across making it look effortless, weaving between productivity and self-promotion with grace and charm.
I am not one of those people.
I’ll make a confession today that I’m sure is no surprise to anyone who’s actually spoken to me: social media is exhausting. I’m an introvert and spend a lot of time in my own head, so the notion of spending time specifically trying to appear social is actually more tiring than just doing the work. It’s not that I hate people either, just that I kind of like to daydream and if I am going to talk it’s going to be a long form ramble about some silly idea I just came up with which is far too long for a 280 character limit. To put it simply: I am an opinionated blowhard and twitter can’t contain me.
But recently, after finally getting caught up on a couple projects, I discovered something amusing: apparently my recent twitter activity made some people (and “people”) think I was a bot. Continue reading I Am Not A Robot (I Think)→
There’s a saying that has always stuck with me over the years: “everyone sees themselves as the hero of their own story.” And it’s true, no one does an action thinking they are the absolute villain. They had reasons, they felt motivations, they were doing what they thought was right. Yes, they may later regret their actions, but in the moment of doing them they felt correct even if everyone in the world may think otherwise. No one commits crime because they want to be the bad guy – either they’ve convinced themselves that they are in the right or they have a mental condition that detaches them from a sense of right and wrong. Even the greatest monsters in human history were convinced of the righteousness of their own cause, no matter how abhorrent their actions seemed to the rest of the world.
So then applying that sort of thinking to your fictional characters can make your villains feel all the more real. If you make it so that you can see where the villain is coming from, it feels more natural to us by default because we can understand, on some level, why they would act that way. Do we have to agree with their actions? Not at all. But if we can understand why the villain thinks they’re right then we can at the very least feel like that villain was realistic, even if their methods and actions are far outside of the realms of reality. For instance, while none of us would have the opportunity to assemble a gauntlet of god-like power, a lot of us could understand the motivations for wanting to do so.
But one of the problems with writing villains in those grey areas is that sometimes people mistake moral objection with a plot hole. We all do it on some level, seeing mistakes made by characters – whether they be due to a lack of planning or lack of moral fiber – as a mistake by the creators and not simply a failure of the character. Sometimes, this results in people demanding answers to questions that were actually answered within the material. And our balancer of the universe, Thanos, is no exception to this. Faced with the uncomfortable ramifications of Thanos’ ruthless “solution” to a problem he saw as a threat to the universe, a lot of people online cried foul and some even said it was a failing of the movie. Then, in almost every case where someone pointed at this “failing”, they inevitably recommended a solution of their own – almost always the same solution.
Ironically, the solution those critics recommended kind of prove that Thanos’ mistake wasn’t a plot hole. Because, when you step back to actually consider it, the solution everyone recommended would actually kill more people than Thanos did… Continue reading Thanos And Objectionable Choices→
Being a speculative fiction writer, or a genre writer of any sort, is an interesting experience because of the strange grey area we’re all placed in. We’re simultaneously the easiest to label and yet the hardest to classify. There are only so many variations on something like “drama”, but you can get pretty specific about what kind of sci-fi you write. Are you writing a hard sci-fi space action adventure? How about a soft sci-fi/fantasy space opera? There’s a lot more words for our facets than the “non-genre” works as the most specific they get are labels like “dramedy”. And yet, funny enough, it’s also surprisingly hard to figure where you really fit despite all of these available labels.
I felt the sting of this myself in the past. My own work has often been a bit of a blend between different genres. My books have been a kind of crime/mystery sci-fantasy – which can be a pain in the ass to identify to a book market – and I know I’m not alone. But it gets stranger when you consider just how often a trope can be shared across multiple subgenres but “claimed” by a specific one to such an extent that people may misidentify you by default. Does including vampires in your work naturally make your story fantasy? What if they’re alien vampires?
Though it can sometimes be a bit tricky to deal with, the driving force behind creative industries is the passion of their fans. No one could make a living off of their ideas simply by putting them out there unless there was someone willing to buy, and the biggest challenge for any creative person is to find that audience and reach them. And the more passionate that fan base gets, the better our chances are for survival as they will generally make their favorite creators part of their proverbial family in many instances, even part of one’s own identity. They put on costumes, they recommend to everyone they know, and they find ways to include your work into conversations. They are, by and large, the most powerful advertising tool a good product can have.
But sometimes, they aren’t quite enough.
Though we try to distance ourselves from the possibility, both as fans and as creators, there are times when the love of a fandom just isn’t enough to prevent an untimely end for an IP. As creators it’s an uncomfortable thing to think about because we don’t want to picture a time when we can’t keep doing what we’re doing. As fans, we can’t bear to think of the fact that there just wasn’t enough like us to keep something alive. And for television in particular, there’s even a season when we have to come to terms with this. Coming around May to June, the season for renewals and cancellations comes to pass and the same routine happens. Something that was beloved by an audience gets cancelled, other shows that seem to have gone well past their prime manage to survive, and inevitably the question is asked:
One of the things that unites speculative fiction genres is dealing with a world that’s different from our own in ways that seem impossible. With fantasy the line is easily drawn, we know that there aren’t actually wizards or dragons no matter how much we want to believe. But with science fiction there’s always this grey area where we’re not entirely sure just what is and isn’t really possible. It’s that grey area that gives the genre its unique flavor as we explore worlds that seem completely insane but still have that vague sense of truth to them. In essence, when you describe something in science fiction as not possible you can always feel that lingering sense of “yet”.
It’s because of this that I’ve always been a big fan of Clarke’s laws – particularly the third law. According to Arthur C. Clarke, sci-fi author and futurist responsible for stories like 2001: A Space Odyssey, any technology sufficiently advanced is indistinguishable from magic. It may sound like an easy excuse for writing impossible things and calling them scientific, but when you think about the real world you realize it’s surprisingly accurate. To this day there are people who believe everything that NASA does is an elaborate hoax because, to them, everything NASA does seems impossible. Even people who do trust in science will doubt some things are possible just because a theory sounds insane despite evidence.
And one of the most interesting aspects of this concept as a speculative fiction writer is that some of those theories may shape our future. We can’t be entirely sure which will actually happen, but we know that the world of the future will be drastically different from the world of today. In fact, in academic circles they say that we may one day hit a “technological singularity” – a point at which technology has advanced so far that society would be near unrecognizable to us. Some people have a hard time wrapping their heads around that, but anyone who reads this right now is doing so through a device that would have been considered witchcraft a thousand years ago. So how is it that we can have experienced such dramatic changes and yet still feel like things can’t go further?
For the long time readers of this blog it shouldn’t come as any surprise that I’ve been watching Star Trek since I was a child and to this day still watch the reruns. In fact, in the last couple of years I’ve been watching the H&I “All Star Trek” block every day. As a result, though I don’t actually pay attention to every episode (I’ve seen all of them several times before), reruns of Star Trek have been running as the background track to my daily activities for quite a while. It’s habit, mostly, and every once in a while I’ll look up from whatever I’m doing to either watch one of my old favorites or come to recognize some of the flaws that I overlooked as a kid. The franchise taught me a lot about speculative fiction, for better or worse, and to this day I appreciate it for what it is – flaws and all.
One of the flaws that Trekkies debate constantly is just how consistent some aspects of the world actually are. Continuity is a big deal to the average nerd, and continuity tends to get stepped over often for the sake of an individual episode’s plot. As I’ve said in the past, while the little details may not necessarily matter to the plot, they’ll usually matter a lot more to your audience than you expect them to. And one of the greatest inconsistencies in Star Trek over the decades lies in the distances they travel and how fast they actually do it. Everyone is familiar with the idea of “Warp Speed” and has an understanding that it’s faster than light, but only Trekkies are aware that there are times when Warp Speed is sometimes less about the speed of light and more about the speed of plot.
“Oh god,” I can hear you saying, “a Trekkie is about to complain about numbers, just like mom warned me would happen.”
But when I bring this up I don’t bring it up as some jackass with no life who obsesses over the details of fictional worlds. No, I bring this up as a writer with no life who obsesses over the details of fictional worlds. You see, there’s something to be learned not only from the inconsistencies but the reaction those inconsistencies get. It’s been long known that Star Trek’s technobabble can be a barrier for entry for some audiences, but something often overlooked is that there are times when decisions are made, for the sake of technobabble, that actually run counter to their intention.