Creating good follow ups to a franchise can be an incredible challenge. As I covered before, the very act of making prequels and sequels is filled with pitfalls around the very idea of resolutions. A bad prequel or sequel can either prove to have no resolution or will derail the resolution of an entry that came before. But some prequels and sequels, often the most successful, are those which can stand solely on their own and find resolution from within. In fact, some of these prequels and sequels could be seen as spin-offs due to their detached nature. But, in actuality, these stories that exist between a prequel/sequel and a side-story tend to fall into something a little different than simply a spin-off, entering the domain of something the Japanese would refer to as a “gaiden”.
A word simply meaning “side story” or “tale” in Japanese, the gaiden is a supplementary anecdote or event to another work. Technically, by definition, all spin-offs are gaidens and all gaidens are spin-offs, but the differences lie mostly in the approach. In fact, the gaiden is so prevalent in Japanese culture that it’s responsible for bolstering several branches of their entertainment industry from “light novels” to “radio dramas” (which they amazingly still have over there). And, though you’ve likely never heard the term before, you’ll recognize most of the earmarks. In fact, when you become familiar with the approach to a “gaiden”, you start to realize something:
In the Alters’ World (and the series of books found here), creatures of legend reveal themselves to the world. Born through genetic abnormalities, defects and mutations, the Alters have lived for centuries as outcasts of human society, hiding their true nature from the world while colorful stories have been written by many to describe what they’ve seen. How are these creatures different from what was described in the stories? What relationship do they have with humanity? Every entry of the Alterpedia will delve into a new creature from around the world. This week we cover:Continue reading Alterpedia: Centaurs→
(I hate that I have to say this, but this is a fictional account of the history of a fictional world. I do not believe these things, nor should you, as I am making them up. If I receive any comments that I did not do my research into these events, you will be mocked.)
In the Agent of Argyreseries of books, there is an organization called the Alter Control Task Force. Though ostensibly an organization for policing activities of the Alter race, an attempt to prevent an eventual race war, they are actually representatives of a city-state on the ocean: The Republic of Argyre.
The Republic of Argyre, an artificial island anchored to an oceanic ridge in the pacific, is a city-state established by Alters for the sake of harboring their kind and establishing a relationship with the mainstream human population. Despite being an artificial island and attached to no primary landmass, the city’s structure is capable of potentially supporting all 12 to 15 million active Alters on the planet.
How did a race of people who’ve lived in hiding for centuries manage to construct such a city? Why would they build their city in the middle of the ocean? Where did they get the resources for such a task? In the Alterpedia Historia, we will answer these questions and discover the history of the Alters. Today we address… Continue reading Alterpedia Historia: The Frontier→
Rejection, it sucks. If you’re here, you’ve probably followed this link from somewhere on twitter or facebook where writers share tips, advice or pep-talks and, unfortunately, that probably means you know the fear of the rejection letter.
It’s easy for us to think, because we got that letter, that it says something about the actual quality of our story. Even if it’s just the opinion of one person, that opinion is devastating because it holds the weight of someone who, at the very least, has control over your career for however long it may be in front of them. And, with an opinion of that weight, it’s hard not to take it personally. But there’s something that people need to understand about rejections, something that’s hard to grasp:
Learning how to write is built largely on the idea of formulas. You’ll find many students and early writers follow these formulas almost religiously and sometimes, despite their best efforts, they never quite escape them. Time and time again you’ll find stories out there which could best be described as “formulaic” and it’s never intended as a compliment. Unfortunately, breaking away from it can be challenging because rarely do lesson plans include a guide on how to break the mold they so carefully made for you.
One of the examples of this is the idea of how the cast should be constructed. With certain roles being absolutely necessary to the idea of a story to tell, such as a protagonist, it’s easy to understand why. You wouldn’t want to go telling a story that has no protagonist or main character of any sort, as there has to be someone for the audience to relate to. You also wouldn’t want that character to have no one to interact with, because then there’s nothing to provide some of the texture the story arc would so badly need. But often there’s a sense that all roles mentioned in a typical formula are 100% necessary outside of the protagonist even when that isn’t necessarily true.
Gardening, it’s a surprisingly complex field of work for something that most people just take on as a hobby. In today’s high stress world a lot of people take on gardening as a method to unwind. The slow, gradual process of tending to a garden and watching it grow can give you hours of productive work to do that doesn’t actually require a great deal of thinking, worrying, or bickering with coworkers. As such, many people, including the psyche major working in human resources, have recommended that you should take up gardening as a method of staving off the strain of your soul-crushing job. However, after only a short time, you’ve realized something’s gone terribly wrong.
The act of growing a living thing that only requires sunlight, water, and soil should be a simple task. But anyone who has ever tried it knows that it’s filled with hidden pitfalls and challenges. You may have planted in the wrong location, over-watered, under-watered, failed to properly fertilize, or trimmed it in the wrong way. Any number of these can lead to having a dead plant in your garden. And, for some of us, it’s fortunate that plants aren’t sentient or we’d be serial killers.
But one of the greatest challenges of gardening is pest control. Pests, whether they be bugs, small animals, or simply children, are the sworn enemy of a thriving garden and will generally require you to bring out the poison. Unfortunately that doesn’t always work, with some bugs being resistant and children being illegal to poison. And for those exceptions it can take a trickier approach that may involve organic solutions or even grabbing some sort of psychological device like a tiny scarecrow or a dog that hates small kids. However, should it turn out that you can’t manage to make anything grow, it may not just be that you’re terrible with plants, you may have a pest you didn’t account for.
Images of the future are often polarized along pretty extreme lines. Dystopias and utopias dominate the landscape in science fiction because they’re often thought to be the easiest to write and easiest to deliver a message. The world within a dystopia can be used to magnify today’s problems to be easier to see while the world within a utopia can often highlight issues we don’t see in our daily lives. But the truth is that they’re not nearly as easy to write as people often think and a lot of attempts fall short of the overall mark. Dystopias, in particular, are generally derived from each other and have become attached to tropes rather than genuine ideas. And utopias, as I’ve established not too long ago, are generally the improper labeling of a superficial analysis of what turns out to be post-scarcity societies.
I’ve thrown around “post-scarcity society” often in the last couple weeks without going too in depth on the subject. For some people it would be hard to really tell the differences between a utopia and a post-scarcity society, with the two of them essentially looking ideal from where we stand and showing few of the problems we could readily identify in our current culture. But the division between the two is rather clear: a post-scarcity society has solved many major problems while a utopia has ostensibly solved all problems. And the fact of the matter is, while we’ve never seen a utopia in the real world (and likely never will), we have, however briefly, gone beyond some form of scarcity. Hell, it briefly appeared to happen in the last century before a peanut farmer harshed everyone’s buzz.
But the idealized post-scarcity, the one that you want to see in your speculative fiction, can be a tricky thing to write because it often requires you to understand problems from a completely different perspective. Because writing a post-scarcity society believably requires you to recognize… Continue reading Problems In Post-Scarcity→